Xbox One X and PS4 Pro have been facilitating gaming at 4K resolution for some time, and the new Crysis Remastered eliminates the need for PS5 or Xbox Series X for an additional reason.
If you were thinking of making a significant investment in the new consoles from Sony or Microsoft, it would be good to consider an interesting detail. In the marketing materials for both next-gen consoles, the creators boast of the introduction of “ray tracing” technology. Detailed in the clip below, that graphic performance is reflected in a spectacularly realistic way of reproducing reflections, shadows and light effects.
It has been known for some time that the new Crysis Remastered will support “ray tracing” on your PC, if you have a top video card from NVIDIA on your computer. Now, we learn that the same memorable visual experience will be offered to owners of PS4 Pro and Xbox One X, “past generation” consoles. For the first time in the history of the two consoles, a game will offer ray tracing and, implicitly, will cut from the motivation to upgrade to the new generation of consoles.
To facilitate this technical leap, Crytek CryEngine uses a ray tracing software algorithm, compared to future consoles and top video cards from NVIDIA that offer the technology through specialized hardware. The idea of offering ray tracing through software is not completely new, NVIDIA integrated it in its GTX boards in 2019, but it did not work as well as on the RTX series GPUs, with dedicated hardware.
PlayStation 5 and Xbox Series X / S will include hardware accelerated ray tracing thanks to the AMD RDNA 2 graphics processor, present in both consoles.
However, returning to the successful performance of Crytek with the new Crysis Remastered, it is important to note that activating the ray tracing option will be reflected in a significant compromise of performance. Although the game will not move worse, on PS4 Pro you will be able to play it with 30 frames per second instead of 60 frames per second, at 1080p. On Xbox One X you will see a resolution downgrade from 2160p to 1080p, with active ray tracing. The new game launches on September 18.