There will be no fans in OAKA to support the eight teams of Final 8, since the coronavirus had a different opinion. The people of BCL, however, came up with something with the help of technology.
The information on the website of the event states:
“During the Final 8 in Athens (September 30 to October 4) the Basketball Champions League will work with CrowdAmp to offer a unique opportunity to all fans: to record themselves shouting for the team and for the players in duration of transmission.
With the current data, in which the need for technological innovations has increased due to the existing measures, BCL wants to improve the viewing experience of the games for both spectators and players. With the implementation of this solution, the players who will play in Final 8, will be able to see the fans shouting from the floor.
Send a message to your team and support it!
Players are used to having friends, family and staff support them. They are looking for motivation during the games. With this year’s restrictions, they can still receive support through a digital experience.
By displaying colors and recording a message of support, CrowdAmp offers a unique opportunity for every fan to support their favorite team before the game, but also during games with real time reactions.
Technology dominates the Final 8
At the same time, the Basketball Champions League expands the list of innovations in the interactivity of sports and content, with the application of Artificial Intelligence. For the big event of the season, BCL will also partner with Minute.ly, a startup company based in Tel Aviv and New York that is developing a platform to enhance video content.
Basketball Champions League fans can take advantage of Minute.ly’s automatic video preview creator along with other tools, including Top Videos, which evaluates the creator’s most featured videos and provides them to viewers as suggestions, and Automated Preview Video, which creates teasers for existing videos.
“This Artificial Intelligence technology will allow BCL to enhance video effects, enhancing interactivity, while automatically adapting content to fit any platform.”