Microsoft plans to bring its “Netflix of video games” to iPhones against Apple’s will

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They claim that they found a way to avoid the restrictions imposed by the manzanita company.

Microsoft acknowledged this Friday having found a way to avoid restrictions imposed by Apple in its App Store digital store. The company plans to bring its Project xCloud, popularly known as the “Netflix of video games”, to users of iPhones and iPad devices.

This has been assured to his employees by the director of Microsoft’s video games unit, Xbox, Phil Spencer, who made reference to a “solution based directly on the browser”, as published by the Business Insider site.

Project xCloud, which is now available within the Xbox Game Pass subscription service, allows players to access their video games on streaming via Xbox consoles or mobile devices, but Android only, not iOS.

The iPhone and iPad They cannot use this platform – as well as other similar ones such as Google’s Stadia – since Apple did not accept the application on its official platform App Store software for not complying with its regulations.

This is because the company can’t review video games one by one, which should be published separately as with the applications, and the difficulty in obtaining commissions on purchases, currently 30 percent.

However, Microsoft does not give up and set the date of arrival of xCloud to the iOS ecosystem in 2021. Using a browser platform would allow you to avoid having to comply with the rules of the official App Store.

Likewise, Spencer also revealed to his employees that Game Pass will be available next year 2021 also to play streaming from computers with Windows 10 -which now only allows the use of Xbox Game Pass for PC-, as published by the specialized site The Verge.

Why Microsoft is looking for alternative ways for iPhone and iPad users to access the Project xCloud service matches the stance they took against abuse from the Cupertino company in the App Store.

The firm led by Satya Nadella joined Facebook, Spotify and Match (owner of Tinder) last August, which positioned themselves in favor of the developer of the popular video game Fortnite in its legal dispute against Apple.

“Denying Epic access to Apple’s software development suitcase will prevent it from supporting the Unreal Engine on iOS and macOS, putting game creators using that system in a substantial handicap“Microsoft’s CEO of Gaming Experience Kevin Gammill said in court documents.

The content of this documentation was shared on Twitter by the head of the Xbox video console (owned by Microsoft), Phil Spencer.

On August 13, Epic Games announced that from that moment on it would allow players to make accessory purchases within the Fortnite application itself, outside of the App Store.

This goes against the policy imposed by Apple in its digital store, since if a user buys accessories for the video game directly through its application, the firm directed by Tim Cook does not charge the 30% commission that is taken for all transactions that occur through the App Store.

Just hours after Epic Games revealed that it was allowing in-app purchases, Apple responded by removing it from the App Store and announcing that it was going to veto access to its software development portfolio, to which the developer filed the lawsuit.


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