Now what PlayStation 5 has reached the market we can assure that those who purchase the new Sony console will be impressed by what it offers DualSense.

The control of PlayStation 5 involves the first time Sony has parted ways with the line DualShock that accompanied the company’s consoles from PlayStation 1.

This change of line is more than justified, because with DualSense Sony’s bet is to transmit to the user what he is seeing on the screen not only through standardized vibrations, but with a whole haptic system that goes through all the control and that involves adaptive triggers, an aspect that we discussed in detail in our PlayStation 5 review:

But as you read at the head of this note, the innovations of DualSense -which are indisputable- have their origin in a peripheral that revolutionized the way we connect as users with a video game: the Rumble Pak.

Rumble Pak it was a device for Nintendo 64 that was placed at the rear of the control to provide vibrations the gaming experience.

Today we take for granted that the controls of the consoles vibrate in attention to what happens in the game, but in the 90s – the decade in which the Nintendo 64 and the Rumble Pak came out – that was not the standard.

Nintendo introduced Rumble Pak to the market in April 1997 through a bundle with Star Fox 64 (one of the best games of any platform in the Big N, worth the note) and the promotional campaign revolved around the way in which the device would make us part of the space battles.

Experience with Star Fox 64 it was wonderful. Then came GoldenEye 007 and also incorporated the use of Rumble Pak. Then more and more titles were added and nothing was ever the same in terms of video game controls.

In November 1997 Sony launched the first DualShock, a control for the original PlayStation that already had vibration motors and that, unlike the Rumble Pak (which used batteries), counted as a power source with the console itself.

From there everything is history until reaching DualSense almost 25 years later, but let’s never forget that the technology developed by Sony has its origins in the nintendo ever resourceful brains.