If anything this year has shown us is that convergence between traditional and electronic sports it is becoming more pronounced.
The most recent sample is at the entrance to the Guadalajara Sports Club -the Chivas Rayadas of Mexican soccer, then- to the esports competitions of VALORANT, the tactical shooter from Riot Games.
To integrate the best team, Chivas created a reality show competition called Operation VALORANT, divided into five episodes and in which 20 previously selected players will participate.
The first four episodes will be online (the first started on September 25), the final will be face-to-face and the winning squad will formally join Chivas esports.
We also have to Stream Hatchet has released its most recent report of video game streaming views and from this it can be deduced that in the third quarter of 2020 the statistics fell with respect to the second, but in relation to year after year it is still higher.
Twitch, YouTube, Facebook Gaming, and even Mixer (before its shutdown) reflected 73% growth in this period, and the first of these platforms continues to be the leader.
On the other hand, Dreamhack Y ESL have merged to create a single entity called ESL Gaming.
The particularity is that both tournament organizers will continue operating as independent brandsBut the union will allow innovations to be launched in the service of fans and communities.
It is expected that with this merger there will be more opportunities for activations across all levels of esports and gaming.
Finally, Sports Guild debuted in the London Stock Exchange and it fell 10% within hours of entering.
The newly created organization has teams of Rocket League Y FIFA, and within its line of action is not only staying in electronic sports, but also expanding the presence of the brand and hiring talent.